The .NET Micro Framework is a .NET implemenation for very small, resource constrained devices. With version 4.0, we have added additional features such as Multi-touch, large displays, and more power management. In addition, this is the first release under an Open Source license (Apache2.0). The SDK supports the development in Visual Studio of managed code applicaitons that run on the .NET Micro Framework runtime.
.NET Micro Framework 4.0 features:
- HTTP and HTTPs: An object model is now provided for handing both HTTP clients and servers, similar to the .NET Framework, with the new types System.Net.HttpWebRequest, System.Net.HttpWebResponse, and System.Net.HttpListener from assembly System.Http.dll
- Multi-touch: Basic support for multi-touch events, such as moving two fingers on a touch screen, is now provided in the object model and the emulator. Gesture support has been redesigned to be faster and more flexible.
- Versioning: Versioning has been implemented to strictly identify assemblies by the version number at build time and on the device, and eventually re-deploying missing assemblies. Side-by-side load and bind for types belonging to the same assemblies with a different version number is supported. Support has also been added for assembly naming which includes the version number.
- Emulator support for SSL and HTTPS: The emulator now explicitly supports SSL and HTTPs emulation.
- Native XML Parser: The XML parser has been moved to native code for better performance.
- Native collections: The collection classes have been moved to native code for performance, and have been enriched with Queue and Stack types.
- Time sync: Devices can use the new Time Sync API to sync the system time with a specified server’s time, automatically or manually.
- Arbitrary display size: A custom heap and allocation area is now provided to support bitmaps larger than 760KB.
- Large buffers: A new type, Microsoft.SPOT.Hardware.LargeBuffer, is provided for allocating buffers larger than 760KB, which would not fit in the managed heap. This type is located in assembly Microsoft.SPOT.Hardware.
- Watchdog and Power Level control: The power level and the watchdog behavior can now be controlled from the managed application using types Microsoft.SPOT.Hardware.PowerState and Microsoft.SPOT.Hardware.Watchdog from assembly Microsoft.SPOT.Hardware.dll.
- Thick pens and gradient fills: A richer graphic model is now provided for designing widgets and controls.
· TinyCore performance improvements: TinyCore performance has been enhanced in the area of event dispatching and layout.
